Clever email UX

A few years ago, Thunderbird I think were the first ESP to check for the word “attachment” when you went to send and email, and if there was no attachment, it would say – “hey, we noticed you wrote attachment, but there is nothing attached.” This was a fantastic solution to a common problem of… Continue reading Clever email UX

My dream job

It might sound funny, or at least it did to me when I thought of it, but my dream job is… to redesign Oracle. Its not sexy, or cool, but its a bloody pain in the ass to use, and as a UX designer, all I want to do is make things easy to use,… Continue reading My dream job

Lessons learnt from the gov.uk design principles

Gov.uk have a pretty good set of design principles and its admirable that the government can be steadfast and resolute about what they are trying to do. Gov.uk design principles Start with needs Do less Design with data Do the hard work to make it simple Iterate. Then iterate again. Build for inclusion Understand context… Continue reading Lessons learnt from the gov.uk design principles

Hackday: online commenting re-imagined

At the Global Editors Network (GEN) hackday held at the Guardian HQ, the task was to “re-imagine commenting”. We had a very different challenge compared to the other teams from organisations such as the BBC, Metro, and The Times. Our challenge The Brand Republic sites tend to receive less than 5 comments per article, meanwhile… Continue reading Hackday: online commenting re-imagined

Vince Frost typo circle talk – Same shit, different country

At the JWT building in Knightsbridge yesterday graphic designer Vince Frost presented a cut down version of his prolific career highlights as part of typocircle monthly lecture. Notes of particular interest were – The london design festival logo design where he was inspired by the shape of an Iconic landmark – the route master bus,… Continue reading Vince Frost typo circle talk – Same shit, different country

Lessons learnt from Apple HCI interface guidelines and how they can be applied to everything

Start Instantly. It’s best when users can begin using your app immediately. When you make the most of this brief period by presenting useful content immediately, you pique the interest of new users and give all users a superior experience. Focus on the needs of 80 percent of your users. When you do this, most people… Continue reading Lessons learnt from Apple HCI interface guidelines and how they can be applied to everything

How I got started in UX

I guess I was always interested in UX, but didn’t realise it until a year or two ago. Looking at my background, I was always destined to follow the path I am on now… Sociology At A-Levels I studied, Art, Graphics, Photography, and Sociology. Sociology being the curve ball in an otherwise purely creative subject… Continue reading How I got started in UX

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